
PAX Road Trip 2010: Part 1

Representing Rare at PAX 2010 in Seattle: Kinect Sports Art Director Neill Harrison and Web & Community Carnivore Ben Talbot.
Day 1 – Friday 3rd September
It’s amazing to think that in the space of five years, PAX Prime has gone from a small independent games show to one of the biggest gaming expos in the US. This year breaks new records for the show, with 75,000 attendees storming the Washington State Convention Center in Seattle.
Neill (Kinect Sports’ lead artist) and myself arrive at the show bright and early on Friday morning. We’re demoing Boxing for the first time, as well as running a few contests in our new Party Play mode. It only takes about half an hour before the lines for Sports are stretching around the booth, but the great thing about PAX is that everyone is really patient and doesn’t mind waiting a bit for their chance to play.
Boxing is pretty amazing to watch – I’d never imagined there would be so many different ways that you could throw a punch. It seems like everyone has a slightly different style, from rope-a-dope to backhanded slaps to cage fighter-style combinations. We even have a few enthusiastic gamers attempting flying kicks at the screen.
Sep 2010
The Twitter Guns of August

Another busy month, with the Rare news and blog sections sloshing over with content like the Comic-Con video diary, Piñata Family Game Night, Kinect Galleries visit, a couple of Edinburgh trips, GDC Europe talk and the full might of Gamescom with its associated blogs, press coverage and video content. Much of the Twitter activity revolved around that lot, but as always there was plenty of tangential stuff going on.
We mentioned a few internal meetings which, despite the Twitter populace’s attempts to kickstart rumours, did not include plans for Battletoads vs. Capcom, Mr. Pants vs. SNK or Killer Instinct vs. ClayFighter. Later there was a slightly too casual fire drill, Allison Scagliotti was put forward for a Perfect Dark movie (sadly not by her agent and a group of wealthy investors), Sega decided we were to blame for breaking Facebook, and then while Ben was sharing his controversial thoughts on Inception and Clash of the Titans, I stumbled across some old-school Rare merchandise and took pictures for posterity. Ah, tacky memories.
Shiny fancy press links included GamesTM magazine’s issue 100 cover gallery with guest turns from GoldenEye and Sabre Wulf, news of Avatars coming to the Windows Phone, Grunty making what looks to be a short-lived stand in GameSpot’s Greatest Game Villain showdown, and Nick’s quest to talk to pretty much everyone on the internets including Xbox.com, Eurogamer, Xbox360Achievements and Rareware Archives.
Finally, after a non-existent competition for reaching 1600 tweets earlier in the month proved much more popular than it really should have, the last week of August saw our biggest Twitter giveaway yet to celebrate the 10,000 followers milestone. A kaleidoscopic array of quality tat was distributed to punters across the globe for joining in the #Rare10KYouKnowsIt retweeting shenanigans. Which reminds me, time we did the newsletter T-shirt draw too…
Sep 2010
Edinburgh Interactive Festival
This week saw our Kinect Sports odyssey continue with an event a little closer to home than usual, as Nick headed to Edinburgh to talk all things Rare at the Edinburgh Interactive Festival…
Arrived in Edinburgh after another early start from East Midlands Airport. The afternoon was set aside for interviews with MCV, The List, Z Connect, Eurogamer, NXT Gamer, Ready Up, local papers and a few others. Jerry Johnson (head of Microsoft’s Soho studio) was on hand too, bigging up Xbox Live and Kinect. We also wanted to discuss some of the deeper aspects of Sports‘ gameplay and point out that Kinect is not just for your mum. You really HAVE to play it for yourself to see what I mean.
We had a Kinect setup in the interview room with one of those amazing new Samsung LED TVs that seem to be about 2mm thick, which was great. The only problem was that the room was below the cinema in the Edinburgh Picture House in what seemed to be the basement – pretty cold down there. With that said, it was a nice big space to play Sports and jumping around kept me warm.
Aug 2010
Kinect Sports Gamescom Video Diary

Here in England, we already know from (slightly painful) experience how good Germany is at football. We’re not bitter though, we’re really happy that they love putting away goals in Kinect Sports, almost as much as at a major tournament.
Our video diary from Gamescom 2010 features plenty of awesome footballing moments, as well as a spot of Javelin and Sprint. It was a truly incredible show, even bigger than E3, and we were happy to see a broad spectrum of gamers really enjoying the game.
We also got to see our General Manager Kudo Tsunoda giving away Kinect bundles on the impressive Xbox 360 stage, plus former Arsenal keeper Jens Lehmann showing off his uncanny striking skills. Check it out below.
Aug 2010
Gamescom Road Trip 2010: Part 2

The Gamescom Road Trip 2010 is brought to you by Ben “I like meat” Talbot and Nick “I don’t mean to be contentious” Burton…
Day 2 – Thursday 19th August
Some things just get lost in translation, such as the US guys at Gamescom calling football “soccer” – the German guys calling it “fußball” – and the English guys giggling at the idea of ordering a “big wiener” for lunch.
One thing that we all agreed on though, is that Kinect Sports went down a storm at the world’s biggest electronic entertainment show. We had hundreds of members of the press through on the first two days, from GamePro, to Destructoid, to Official Xbox Magazine. There was a bit of a stir about the talk of redesigned avatars – you can see what they’re going to look like in all of the existing Sports screenshots.
Aug 2010
Gamescom Road Trip 2010: Part 1

The Gamescom Road Trip 2010 is brought to you by Ben “I like meat” Talbot and Nick “I don’t mean to be contentious” Burton…
Day 1 – Wednesday 18th August
It’s the first day of Gamescom and there are already hundreds of people queuing outside the Kinect Sports booth, waiting to have a go at our new Javelin, Long Jump, Football and Sprint events. The convention, based in Cologne, Germany, is only open to the press today – the real spectacle kicks off tomorrow when it opens to the public. It’s going to be chaos, but we’re also going to have as much fun as it’s possible to handle.
Nick, Sav, Shin and myself arrived in Germany on Monday, ready to scout out the show, to make sure our German-speaking booth folks were familiar with the new sports – while also giving Nick some time to prepare for his upcoming speech at Game Developers Conference Europe.
GDCE runs at the Cologne Convention Centre in the two days running up to Gamescom. Nick delivered a speech alongside Andrew Oliver of Blitz Games (the co-creator of Dizzy!), titled Kinecting with a new Audience. The theme was all about the great features that the Kinect hardware offers to developers, including the thermal mapping, skeletal system and voice recognition, to name a few.
Aug 2010
Gardener’s Delight
The Viva Piñata community are a dedicated bunch. During the game’s four years in the wild, they’ve explored every possible nook and cranny, wringing from it all the Easter Eggs we’d so carefully tucked away. They’ve decoded Piñata Vision Cards and figured out how to mature a Dragonache, but it is their willingness to help others that has always made me so proud of them. In a world of obnoxious potty-mouths who’d rather tea-bag you than exchange pleasantries, Viva Piñata: Trouble in Paradise is an island of blessed relief.
Never was this more so than with last Tuesday’s Family Game Night, a joint initiative run by Xbox.com and pinataisland.info in a bid to get reclusive gardeners collaborating online. Due to the time difference between Twycross and our transatlantic friends, it was a midnight start, but tweaked up on a well-known energy drink I plunged online, spade in hand, bidding to visit as many gardens as possible.
The first garden I arrived in couldn’t have been more fitting; it contained only Goobaas. A merry time was spent increasing his flock by a number of wildcards before leaving to another random garden, again suspiciously filled with Goobaas. Was there a lamb-based theme to the evening that I was unaware of?
That was the last sheep I’d see that evening, however. My next stop saw me visit a damsel in distress who had seen her garden ravaged by Ruffians. Cue some time spent reversing the devastation before focusing on happier things by maturing a rather pink Choclodocus.
And so I continued, roaming from garden to garden, sharing rare Piñatas here, tending plants there, and doing a great amount of romance dancing. I healed Bispottis stranded in vast deserts, placed bunny slippers on Custaceans to cheer them up, diverted trains to prevent nasty incidents with Bunnycombs, and discovered many allotments dedicated to their gardener’s favourite Piñata.
In many you could see the effect the wider community has had on individual gardens, as anti-Pester walls, jet-black Piñatas and other notable glitches (read: features) were prominent.
Too quickly the night drew to a close, but rather fittingly in a garden where I shared some pleasant conversation with two young fellows from either side of the US. Chewing the fat surrounding online etiquette, the state of the industry today, and, most importantly, the best way to attract a Rashberry.
James Thomas is a Principal Engineer at Rare and has worked on titles including Grabbed by the Ghoulies and the Viva Piñata series. He can often be found online hiding behind the pseudonym BIGsheep.
Aug 2010
Mini-Scribes: August 12, 2010
More questions, more answers, more evasions. Welcome to the rainy film noir world of Scribes. Special unedited wacky typing edition!
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Q: 1.first of all i would like to mention that goldeneye 007 is my favorite game, even to this date. And i will slap any fps gamer if they do not know what it is.\
2. I was wondering if you guys at Rare have any mint or boxed copies of the n64 game goldeneye 007, because i would love to some day buy it from you guys. NO dont say go to ebay their goldeneye 007 boxes and games are usually very warn out.
Daniel L.
A: Wax on, wax off.
1) In the interests of fairness, make sure it’s genuine ignorance and not just trouble working out what you’re saying.
2) I’m afraid we don’t have any and I doubt we’d legally be able to sell you a copy anyway. We’re not a retailer, which is just as well because I’d ruin our finances with Star Fox Adventures shopkeeper T-shirts and deluxe Jeff & Barry fountain pens. Why don’t you try going to… oh.
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Q: dear rare
you almost caused me to panic when you announced sports champions. i was worried you would become a shovelware developer. but once i saw scribes i think all hope was not lost.
also a few questions
1 is scribes going to have the funny ways you guys anwser the letters again?
2 is sports champions going to have your famous humour?
3 is banjo going to get another game?
4 can you release blast corps on xbox live?
5 you may have heard that another companys releasing your goldeneye game on the wii. how do you feel about this?
and thats all my questions.
roy chris
A: Shovelware developer! Won’t somebody think of the casuals? Wait, no, last time I cracked that gag the fansites went on a rampage.
1) Even now, everyone in the room is wearing a clown wig – and an expression of simmering violence.
2) Not sure, you might want to ask Sony about that one.
3) Grunty seems to think so, although we’re not officially on board with her yet. Never say never. Gesture-based egg shooting could revolutionise the industry.
4) Technically we could, if MGS wanted it, but I doubt it’s top of their priority heap. They should play it. It stands up well. EVERYTHING EXPLODES. Timeless.
5) Far be it from me to state Rare’s official position on that, on the blog, in a half-arsed letters column.
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Aug 2010




















